In January, it became known that the studio Piranha bytes big problems began: it was covered with a wave of restructuring in Embracer Group, Therefore, the future turned out to be foggy. And now the Polish publication CD-Action reports that Piranha bytes And completely closed.
Here’s what the media writes:
If the transaction took place, Piranha bytes planned to distance himself from her last games created under the control of the problem director Bjorn Pankocrats (Björn pankratz), that is, the studio wanted to abandon the series Elex.
It was assumed that Piranha bytes will be engaged in a new franchise in the grim fantasy setting on Unreal Engine 5. She should have reminded "Gothic" (But not to be "Gothic" – The studio has no right to the series).
In December, the studio worked on lighting and animations, as these aspects were on the list of things that the players criticized most in the projects Piranha bytes.
There is no official confirmation of closing yet, but CD-CTION gives a couple of photos of an empty office Piranha bytes. If this is true, then the outcome of the studio is as follows: 27 years of work and three episodes behind him – "Gothic", Risen And Elex.
Recall, apparently, in recent years, most of the releases Piranha bytes turned out to be commercially unsuccessful. Series "Gothic" now under control ThQ Nordic, and a completely different studio is engaged in a remake.
Photo from a closed office Piranha bytes.
July 8, 2024 2K is working on a non -anneized remake
July 8, 2024 Snowrunner will not return on sale in Russia, Belarus and Ukraine
The best comments
It’s not a pity at all, the studio games not only did not develop, for many years, but also degraded.
Here they are validly sorry
I do not agree that they were excellent games, rather, “You can play on the bezen and in Risen/ELEX”. The only thing that saved them was the lack of competition in their niche, but, apparently, even this has a limit.
I am rather surprised that they managed to break through for so long.
Spit how much she was the curve, I had fun in the first ELEX, so I’m sad 🙁
Gothic does not catch the primescratchcards-casino.co.uk same thing at all, it is stupid to compare it with the Souls.
Recently, what has come out of the landed European fantasy? Nothing. And I would really like, I have been missing for a long time for something "Gothic". So that there is a living world, so that the game gives a sensation, ahem, householding, or something. From more or less recent projects, only KDC gave similar emotions.
2 old bitemapa in the Tolkien universe and Soulslay, meanwhile survivors
Of course, I can be wrong here, but I read one of the Western articles where it was said that they had long closed the office and switched to remote work to reduce the expenses of the studio. And it seems like their new address indicated the house of the new head of the studio. Plus, it says about three million euros, but it seems to have been a Swisdia of the German government for their last game (Elix 3), but they could save this amount if they find a new publisher. And even, or rather his leadership did not want to close pirania and in every possible way helped them, in search of a new publisher.
So it’s better to wait for an official statement
Anyway, besides Gothic, they did not know how to do anything
Although the studio did one time and the same game each time, they still did with the soul we will wait for the remake of the first Gothic and already from the former developments of the new Title
This is … extremely depressing. Incredible, such an old studio and all.
Which, due to the budget in one sandwich, looked like an incomprehensible hodgepodge unrelated to each other, as if tucked up from different games
Gothic 3 is still an excellent game in the open world, it had huge problems in technical terms that destroyed the game, as well as the torn story structure, which they wanted to improve in the add -on, not to be confused with rejected gods.
The game is still unique and gameplay for the magician is very pleasant and in the current realities.
And Oblivion was also not an outstanding game with a huge bunch of problems and is now playing noticeably worse. Even outwardly G3 was well old, which can not be said about Oblivion.
Yes, the piranhas were dead for a long time. Yes, they made the same game for many years. But, damn it, this one like an old grandfather-mazhmatic. It seems to be the time to die, but how sorry he is
Yes, compared. And even compared with the second Gothic, the better of which nothing came of the pirania.
This is in a hodgepodge called Elex, an improvement in style is traced?
Well, maybe that’s why the piranhas and degraded? Even the third Gothic is felt a much more finished and full -fledged game against the background
And if you think that the “publishers”, that is, in essence, “underputs” of projects, these are good uncles with smiling faces, then you are very mistaken
Evil uncles were also in the time of the third-second-first Gothic, why are they still played better than new crafts on the knee? Yes, even the third Gothic, which is also not completed
It’s just that the piranhas themselves had the rules to make parodies on their old games, not particularly trying, that’s all.
I wonder what kind of pipe of the RPG in the genre of dark fantasy I missed, you can list? If something is like a likes not RPG, they do not offer them.
Now, on the contrary, it is popular to make bright, funny and youth games – look at Dragon Age New.
F, but it is amazing for me to be staring for me how they lasted so long. At the time of Gothic 3 – it was a direct competitor TES. When Risen 1 came out – it was a good game, and the graphics and gameplay were ok. Risen 2 – too, the firearm was still added, the pirate theme, new mechanics – a good development of the series. But Risen 3 took place a couple of years ago and it was more like it was already on a large addon by the 2nd part, like Forsaken Gods for Gothic 3, if I am not mistaken there, even the locations were used, just added several new mechanics. ELEX changed the setting, but already looked outdated on the release and was played in about the same way as all the previous games. It was strange for me then that piranhas are not trying to make any radical changes in their games at all. I’m sorry that such a legendary studio was gone, but it is not at all surprised that their story has come to a regular conclusion
Documents? Studio negotiations with the publisher? No? So what are you talking about? That someone told you something? Well, well.
And then there are the same reasoning based on “I know people” and “it is obvious that”. So what are you talking about? What is one conclusion?
I also look, and I see people who are parasitizing on the name of the studio and the name Gothic, who have a game from time to time one and the same template. At the same time, each time the games are more and more degraded in all aspects.
The rest is purely fortune telling on the coffee grounds, just like mine
And the music, what kind of music was there!) The 3rd Gothic is customary, but for me it is much cooler than Oblivion, due to the incomparably more living world and the atmosphere.
Starfield showed that Todd is not the same)
They have three publishers during this time. Three. Two of which were after Gothic. Apparently these villains simply forced to rivet the same parodies from time to time on their successful series, which would be interesting 2.5 disabled people like me will bring a penny. Well, because the publisher is such a spherical villain in a vacuum, he does not need money, he needs to press developers simply because.
I could have believed in the story of evil publishers if they forced to rivet some Zheneri Cartoon Session/Batleroil/Heroic shooter to get all the money of the world (in fact close in six months)